Module animals

The classic 'expert system' demonstration game of Animals.

Description

The classic 'expert system' demonstration game of Animals.

This game stores a 'knowledge tree' about the animals it knows in a nested tuple structure. This is mainly to demonstrate how one can work with binary trees as Erlang terms. A more serious implementation would probably use a real database system, such as Mnesia.

Function Index

start/0Plays a game of Animals.

Function Details

start/0

start() -> ok

Plays a game of Animals.


Generated by EDoc, Apr 29 2010, 14:56:32.