Until recently, there was a Java Applet on this page.
However, support for Java Applets is rapidly disappearing from browsers.
So, in order to keep this software available, it has been re-packaged as
a Java Web Start application.
Simply click the link below to launch this software.
(You may need to install the Java Runtime on your device first.)
...or download this disk image for offline use
Skyblade (Playable Demo)
Main article: The Judgment of Paris
| Github: catseye/HTML5-Gewgaws
Note that "Playable Demo" does not mean "full game!" Many parts of this
are still unfinished. This is the August 18 2012 snapshot.
Skyblade (Playable Demo) is ©2012 Cat's Eye Technologies, all rights reserved. JaC64 is ©2007
Joakim Eriksson and available under the GNU General Public License version 2. Who owns the Commodore 64 ROM images this year is anybody's guess, but they
don't seem to mind people using them for promoting interest in retrogaming.
Thank you and have a nice day.
A slight reworking of a well-known
Use the arrow keys to maneouver, and use the right Control key as your fire button.
To initiate an attack, hold down fire, then move the joystick in one of four directions
to select the type of attack:
- Right (Launch): launch the sword forward and jump off it. After about 1/3 of a
second, you can use the joystick to manouever the sword. Be sure to return the sword
underneath you before you fall off the screen.
- Up (Upthrust): attack directly above you. Release the fire button to stop this kind
of attack. (Note: should be directly above you, but is actually slightly in front, right now.)
- Down (Sweep): attack below and ahead of you. Not yet implemented.
- Left (Call Lightning): damage every enemy on-screen ("smart bomb"). You have a
limited number of these attacks, but you can gain another by picking up a red gem.
Not yet fully implemented.