Fall Down

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(no specification or reference implementation on file)

Platformer, Atari 2600 VCS, joystick


A retrogame I recently discovered where two players, starting at the top of some multi-floored structure, race to fall down to each next lowest level; the first to fall through a floor captures it, and the player who captures the most floors wins. Strangely addictive in spite of (or possibly because of) its simplicity; there is a large element of luck, since you don't know where the holes are going to be in upcoming floors, but also an element of strategy, since the floors are low-friction and you carry momentum, and a lot of just frantic fun running-around action.