The year is 8088 and the exciting sport of NUKEBALL has replaced all other forms of entertainment†. In it, players have their consciousnesses projected into sub-sub-atomic particles, and must co-operate to escape fiendish mazes constructed deep within the bowels of an atomic nucleus.
While each of the kinds of sub-sub-atomic particle — the 'patabaryon, 'patalepton, and 'patatachyons — can gain or lose energy (and requires a certain amount of energy to pass particular barriers), each also has their own unique capabilities and weaknesses.
Perhaps the idea was not quite this developed when I first started trying to implement it on my Commodore 64 in the late 80's, but it was substantially similar. Implementation never got very far, but it had a cool theme song.
†with apologies to whoever wrote that "Atomic Breakout" game on that one club disk. The general premise of a subatomic activity replacing all other forms of entertainment is too good to not steal. (I'll give you proper credit when/if I ever find your game again.)
(no specification or reference implementation on file)