Game Development
(Up) | See also: Games, Game Design, Game Assets
Web resources
Game Architecture
Why code reflection became a must in game engines? - Game Development Stack Exchange ★
How was a demo mode implemented in arcade machines - Retrocomputing Stack Exchange ★
terminology - What exactly is a softlock? - Arqade ★
javascript - Immutable.js: Data structure to represent 2D game field - Stack Overflow ★
Physics and Animation
deWiTTERS Game Loop -- Koonsolo Games ★★★
physics - Fixed timestep game loop, why interpolation - Game Development Stack Exchange ★
Fix Your Timestep! \| Gaffer On Games ★
Integration Basics \| Gaffer On Games ★
Tools
Jamagic: A good idea that faded away - Kartones Blog ★
Unity - Manual: Order of execution for event functions
XPMCK - Cross Platform Music Compiler Kit ★
Repositories
s-macke/VoxelSpace: Terrain rendering algorithm in less than 20 lines of code ★★★
(in Programming Languages) UnrealVerseGuru/VerseProgrammingLanguage: Verse Programming Language - Functional logic language developed by Epic Games - all informations, official resources and snippets ★
Books
Game Engine Architecure (1st Edition) (online @ archive.org) (borrow @ archive.org) ★ 💭
Game Engine Architecure (2nd Edition) (borrow @ archive.org) 💭
Game Programming Patterns (online @ gameprogrammingpatterns.com) ★★ 💭